About Me
What I Actually Do
Design Thinking
I ask better questions before everyone spends money answering the wrong one.
Innovation & Ideation
I turn vague ambition, scattered references, and mild panic into an idea people can actually use.
Brand Transformation
I help brands figure out who they are now, not who they were three decks ago.
Platform Development
I shape the strategy, structure, and experience behind products people can understand and enjoy using.
Brand Design Systems
I create flexible systems that keep everything connected without making everything look painfully identical.
Brand Storytelling
I find the human reason anyone should care, then build the story from there.
Product Invention
I turn unmet needs, strange observations, and persistent “what ifs” into tangible new ideas.
Anthropological Research
I look at how people really behave, not how they claim they behave in a conference room.
Gamification
I build engagement around curiosity, progress, and reward, not just points nobody asked for.
What I Don’t Do
Drink enough water
Free pitch
Ignore accessibility
Confuse an office with a team
Make everything beige
Design without asking why
Follow trends without understanding them
Treat new technology like the enemy
Build systems nobody can actually use
Mistake complexity for intelligence
Go to bed early
Visit galleries as often as I should
Eat enough greens
Dance enough
Forget that creative work has consequences
Waste good ideas on bad execution